
Cursed hunts always ignore the hunt sanity thresholds and cooldown between hunts a cursed hunt can start immediately after a normal one, but a normal hunt respects the cooldown after a previous cursed hunt ends.


When players are talking within 2 metres of the ghost In the presence of active electronic equipment The following table lists the "common" hunt sanity thresholds, excluding abilities that may ignore these thresholds: Some ghosts have modifiers to the hunt sanity threshold. The probability increases at lower sanities hunts occur more often at lower average sanities. Every few seconds, the game has a chance to check for the required sanity value, then rolls a probability to decide whether to hunt. Dead players do not count towards the average team sanity.įor most ghosts, the hunt sanity threshold is 50% ghosts can initiate hunts at random once the average sanity is at or below 50%. The average sanity is of all players who are alive, regardless of whether they are inside or outside the investigation area. There are two ways a hunt can begin, excluding cursed possessions:įor most ghosts, the average team sanity is used to determine whether the ghost can hunt. Ghosts do not necessarily hunt immediately once this cooldown is over.Īt least one player must be within the investigation area for a hunt to begin. Once a hunt ends, there is a minimum cooldown of 25 seconds before the ghost can attempt to initiate another hunt. The setup phase can be ended early if a cursed possession is used or activated. The duration of the setup phase by difficulty is as follows:

Hunts cannot occur while the setup phase is ongoing.
PHASMOPHOBIA TAROT CARDS PATCH
To check out all of the official patch notes, click here.
PHASMOPHOBIA TAROT CARDS UPDATE
The new update completely overhauls how Banshees and Demons interact with players and it should make the game feel a lot more engaging. Fixed a bug where the ghost could not turn on and off lights when the host was dead.Fixed a bug where the Ouija Board would not play a sound on the first letter movement.Fixed a bug where drawing ‘The Tower’ card at the same time a hunt starts would cancel it.Fixed a bug where the Banshee was not changing target after killing a player in Nightmare.Here are the highlights of the new update: In the new update, Shades will have a much lower chance to perform ghost events, and they return to normal as average player sanity decreases. Kinetic Games found that some Shades are particularly fond of showing themselves early on in contracts, and the developers have dialed them back a bit to avoid confusion with other ghosts. What to Expect from Phasmophobia Patch v0.5.2.0?ĭemons have had their weakness replaced with the Banshee’s, as it is more thematical and serves as a better counter to their strength. Demons and Banshees had parts of their kits interchanged and it will be interesting to see how the new reworks play out. For the first time ever, the developers are sharing complete details of the patch notes along with the details of tuning and number adjustments made in each patch. In light of the most recent Phasmophobia Discord Poll, Kinetic Games has decided to experiment with being more transparent in writing patch notes when the studio updates the game.
