

Most of the complexity comes from managing your massive inventory. Controls are dead simple, with eight-way movement/shooting and not much else. You have the overhead perspective, the multiplayer component (you and a friend can play at once), the labyrinthine layouts that often have you seeking out keys, potions, and such on your way to an exit door, the constant stream of tenacious foes, etc. In this instance, they’ll stay dead until you can meet the sizable score threshold required to earn a “bonus victim.” Trying to tackle any of the already brutal later stages with only one or two squishy neighbors left between you and the end of your run can get quite tense.Īpart from this neighbor rescue dynamic, the action here broadly resembles an evolution of Atari’s Gauntlet. They are stationary and completely helpless, after all. In practice, you’re almost certain to lose a few along the way. If all the neighbors bite the dust, it’s an instant game over. You begin the game with the goal of saving ten neighbors scattered around the opening level before the monsters slaughter them. The emphasis is firmly on the gameplay as you struggle to survive 48 stages of this madness (plus hidden bonus areas) while simultaneously preventing too many of your witless neighbors from becoming monster chow. Tongue, Zombies isn’t exactly what you’d call a plot-driven experience.
Zombies ate my neighbors passwords sega manual#
Seeing the mushroom men from Matango pop up sure warmed my morbid little heart.ĭespite a throwaway blurb in the manual about how all these baddies are supposed to be working for the final boss, one Dr. What a concept! A couple of these selections are real deep cuts, too. There are killer dolls, pod people, chainsaw slashers, and, of course, an endless supply of good old Romero style cannibal zombies. Keen-eyed horror junkies will spot the giant ants from 1954’s Them!, the slimy star of 1958’s The Blob, invading aliens traced from Topps’ 1962 Mars Attacks trading cards, and even then contemporary terrors such as humongous burrowing worms modeled on the ones in 1990’s Tremors. Unlike in Castlevania, however, that’s merely the beginning. The game’s suburban teen heroes, Zeke and Julie, have to contend with the usual vampires, mummies, and Frankenstein monsters of 1930s Universal fame. Published by Konami for the Super Nintendo and Genesis in 1993, Zombies crams nearly sixty years of cinematic horror iconography into one intense run-and-gun escapade.

LucasArts’ Zombies Ate My Neighbors should do nicely. Well, if I have to let another spooky season pass, it’s going to be with a monster mash of truly epic proportions. Zombies Ate My Neighbors is available now on the Nintendo Wii Shop Channel as well as the SNES if you can find one.Egad! Is it the 31st already? Seems like only yesterday I was lighting up my jack-‘o-lantern at precisely 12:00 AM on October 1st. The colorful graphics and fitting soundtrack add an extra level to the game play that really makes this game a timeless classic. It’s not necessarily all about beating this game when you play, it’s more about having fun and seeing how far you can get in one try. Overall, Zombies Ate My Neighbors stands to be a fun game with one or two players. The game becomes increasingly difficult towards the end, and some levels can be almost impossible without the right weapons. The game gives you short passwords for accessing almost every level you beat because with 55 levels, you are bound to die at least once. After you collect everyone in the level, a door opens up and brings you to the next one. The game play consists of navigating throughīackyards, malls, pyramids, and castles, among other places, until you find all the neighbors in that area. In the first level, you start out with a mere pea shooter, but you collect an innumerable amount of weapons that all help you in your fight against supernatural evil.

You have to fend off anything from werewolves, aliens, chainsaw-wielding mad men, evil babies, slime monsters, and of course the titular monster, zombies. You play as either Zeke, Julie or both in co-op mode and fight your way through different levels to save the townspeople from a multitude of attacking monsters. Zombies Ate My Neighbors is a cult classic “run and gun” game for the Super Nintendo and Sega Genesis published by Konami.
